Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
The first international symposium on Constructing Software Engineering Tools (CoSET '99)
Proceedings of the 21st international conference on Software engineering
Reuse of debuggers for visualization of reuse
SSR '99 Proceedings of the 1999 symposium on Software reusability
The Purdue University network-computing hubs: running unmodified simulation tools via the WWW
ACM Transactions on Modeling and Computer Simulation (TOMACS)
How (not) to help people test drive code
AUIC '02 Proceedings of the Third Australasian conference on User interfaces - Volume 7
Visualising reusable software over the web
APVis '01 Proceedings of the 2001 Asia-Pacific symposium on Information visualisation - Volume 9
A Simple and Practical Approach to Unit Testing: The JML and JUnit Way
ECOOP '02 Proceedings of the 16th European Conference on Object-Oriented Programming
Evaluating scalable vector graphics for use in software visualisation
APVis '03 Proceedings of the Asia-Pacific symposium on Information visualisation - Volume 24
Software reuse strategies and component markets
Communications of the ACM - Program compaction
Hi-index | 0.00 |
Using tools aimed at promoting the reuse of existing components costs the user in the time and effort needed to install and understand the tool. These costs could counteract or subsume the benefits of reuse argued for by reuse practitioners, rendering the activity worthless. One approach to reducing these costs is to deploy the tools in an environment that the user is already familiar with, and has easy access to. We have chosen the web as just such an environment, and this choice can have a significant impact on the usability and utility of the tool. This paper discusses the difficulties that arise from our use of the web, and the manner in which we have partly overcome these difficulties.