Principles applicable to the production of CALL-ware: learning from the field of Human Computer Interaction (HCI)

  • Authors:
  • Paul Allum

  • Affiliations:
  • Apollo Heights 212, 1-32-19 Higashigaoka, Meguro-ku, Tokyo 152-0021, Japan (e-mail: pallum@gol.com)

  • Venue:
  • ReCALL
  • Year:
  • 2001

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Abstract

To transform pedagogically sound classroom tasks into effective CALL-ware, it is advantageous to have an approach that takes into account the general principles applicable to all human computer interaction (HCI). This paper outlines an attempt at such an approach. Teacher-designed, pedagogically sound software often fails in terms of usability, while highly usable, professionally made software is often based on ideas that are not in accord with those of a particular curriculum or teacher. The approach outlined below may assist in the process of transforming pedagogic materials and practices already successfully used in the classroom into easily usable software.