OOPSLA '05 Companion to the 20th annual ACM SIGPLAN conference on Object-oriented programming, systems, languages, and applications
Ambient-oriented programming in ambientTalk
OOPSLA '05 Companion to the 20th annual ACM SIGPLAN conference on Object-oriented programming, systems, languages, and applications
OOPSLA '05 Companion to the 20th annual ACM SIGPLAN conference on Object-oriented programming, systems, languages, and applications
Ambient references: addressing objects in mobile networks
Companion to the 21st ACM SIGPLAN symposium on Object-oriented programming systems, languages, and applications
Evaluating legacy assets in the context of migration to SOA
Software Quality Control
Programming in mobile ad hoc networks
Proceedings of the 4th Annual International Conference on Wireless Internet
TMACS: type-based distributed middleware for mobile ad-hoc networks
Proceedings of the 5th Annual International Conference on Mobile and Ubiquitous Systems: Computing, Networking, and Services
Object-oriented coordination in mobile ad hoc networks
COORDINATION'07 Proceedings of the 9th international conference on Coordination models and languages
Loosely-coupled distributed reactive programming in mobile ad hoc networks
TOOLS'10 Proceedings of the 48th international conference on Objects, models, components, patterns
Ambient contracts: verifying and enforcing ambient object compositions à la carte
Personal and Ubiquitous Computing
Flocks: enabling dynamic group interactions in mobile social networking applications
Proceedings of the 2011 ACM Symposium on Applied Computing
Ambient-Oriented programming in ambienttalk
ECOOP'06 Proceedings of the 20th European conference on Object-Oriented Programming
A hybrid visual dataflow language for coordination in mobile ad hoc networks
COORDINATION'10 Proceedings of the 12th international conference on Coordination Models and Languages
Programming urban-area applications
Proceedings of the 27th Annual ACM Symposium on Applied Computing
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Many-to-Many Invocation (M2MI) is a new paradigm for building collaborative systems that run in wireless proximal ad hoc networks M2MI provides an object oriented method call abstraction based on broadcasting. An M2MI invocation means "Every object out there that implements this interface, call this method." An M2MI-based application is built by defining one or more interfaces, creating objects that implement those interfaces in all the participating devices, and broadcasting method invocations to all the objects on all the devices.