Pseudo-triangulations: theory and applications
Proceedings of the twelfth annual symposium on Computational geometry
Computational geometry: algorithms and applications
Computational geometry: algorithms and applications
Kinetic collision detection for simple polygons
Proceedings of the sixteenth annual symposium on Computational geometry
A combinatorial approach to planar non-colliding robot arm motion planning
FOCS '00 Proceedings of the 41st Annual Symposium on Foundations of Computer Science
Straightening polygonal arcs and convexifying polygonal cycles
FOCS '00 Proceedings of the 41st Annual Symposium on Foundations of Computer Science
Transforming spanning trees and pseudo-triangulations
Information Processing Letters
Computational Geometry: Theory and Applications
Transforming spanning trees and pseudo-triangulations
Information Processing Letters
An application of a self-organizing model to the design of urban transport networks
Journal of Intelligent & Fuzzy Systems: Applications in Engineering and Technology - Evolutionary neural networks for practical applications
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We study the problem of transforming pseudo-triangulations in the plane. We show that a pseudo-triangulation with n vertices can be transformed into another one using O(n logn) flips only. This improves the previous bound O(n2) of Brönnimann et al. [Fall Workshop on Comput. Geometry, 2001]. We present an algorithm for computing a transformation between two pseudotriangulations in O((f + n) log n) time where f is the number of flips.