Fast software processing of motion JPEG video
MULTIMEDIA '94 Proceedings of the second ACM international conference on Multimedia
An application level video gateway
Proceedings of the third ACM international conference on Multimedia
Videoconferencing on the Internet
IEEE/ACM Transactions on Networking (TON)
The case for reliable concurrent multicasting using shared ACK trees
MULTIMEDIA '96 Proceedings of the fourth ACM international conference on Multimedia
A reliable multicast framework for light-weight sessions and application level framing
IEEE/ACM Transactions on Networking (TON)
A comparison of reliable multicast protocols
Multimedia Systems
Parity-based loss recovery for reliable multicast transmission
IEEE/ACM Transactions on Networking (TON)
Enabling conferencing applications on the internet using an overlay muilticast architecture
Proceedings of the 2001 conference on Applications, technologies, architectures, and protocols for computer communications
Scalable on-demand media streaming with packet loss recovery
Proceedings of the 2001 conference on Applications, technologies, architectures, and protocols for computer communications
Scalable application layer multicast
Proceedings of the 2002 conference on Applications, technologies, architectures, and protocols for computer communications
PfHSN '96 Proceedings of the TC6 WG6.1/6.4 Fifth International Workshop on Protocols for High-Speed Networks V
Resilient multicast using overlays
SIGMETRICS '03 Proceedings of the 2003 ACM SIGMETRICS international conference on Measurement and modeling of computer systems
An integrated experimental environment for distributed systems and networks
OSDI '02 Proceedings of the 5th symposium on Operating systems design and implementationCopyright restrictions prevent ACM from being able to make the PDFs for this conference available for downloading
Overcast: reliable multicasting with on overlay network
OSDI'00 Proceedings of the 4th conference on Symposium on Operating System Design & Implementation - Volume 4
A comparison of sender-initiated and receiver-initiated reliable multicast protocols
IEEE Journal on Selected Areas in Communications
Reliable multicast transport protocol (RMTP)
IEEE Journal on Selected Areas in Communications
Scribe: a large-scale and decentralized application-level multicast infrastructure
IEEE Journal on Selected Areas in Communications
A digital fountain approach to asynchronous reliable multicast
IEEE Journal on Selected Areas in Communications
KStreams: kernel support for efficient data streaming in proxy servers
NOSSDAV '05 Proceedings of the international workshop on Network and operating systems support for digital audio and video
Resilient multicast using overlays
IEEE/ACM Transactions on Networking (TON)
A combined group/tree approach for scalable many-to-many reliable multicast
Computer Communications
Donnybrook: enabling large-scale, high-speed, peer-to-peer games
Proceedings of the ACM SIGCOMM 2008 conference on Data communication
Content and overlay-aware scheduling for peer-to-peer streaming in fluctuating networks
Journal of Network and Computer Applications
StatStream: providing statistical reliability guarantees in peer-to-peer live video streaming
International Journal of Advanced Media and Communication
Streaming performance in multiple-tree-based overlays
NETWORKING'07 Proceedings of the 6th international IFIP-TC6 conference on Ad Hoc and sensor networks, wireless networks, next generation internet
A round-based pricing scheme for maximizing service provider's revenue in P2PTV networks
IMSAA'09 Proceedings of the 3rd IEEE international conference on Internet multimedia services architecture and applications
On the stability of end-point-based multimedia streaming
NETWORKING'06 Proceedings of the 5th international IFIP-TC6 conference on Networking Technologies, Services, and Protocols; Performance of Computer and Communication Networks; Mobile and Wireless Communications Systems
Peer-to-peer architectures for massively multiplayer online games: A Survey
ACM Computing Surveys (CSUR)
Hi-index | 0.00 |
We present a low-overhead media streaming system, called SRMS (Scalable Resilient Media Streaming) that can be used to scalably deliver streaming data to a large group of receivers. SRMS uses overlay multicast for data distribution. to a large group of users. SRMS leverages a probabilistic loss recovery technique to provide high data delivery guarantees even under large network losses and overlay node failures. The clients in the SRMS system are able to interoperate with existing media streaming servers that use RTP for data transport. One of the interesting features of SRMS is that it can simultaneously support clients with disparate access bandwidths. It enables the necessary bandwidth adaptations using standard Real-time Transport Protocol (RTP) mechanisms, e.g. RTP translators. We have implemented and evaluated the SRMS system in detail on an emulated network as well as on a wide-area testbed with up to 128 clients. Our results show that clients using SRMS achieve high (97%) data delivery ratios with low overheads (