Distributed online frequency assignment in cellular networks
Journal of Algorithms
Finding a five bicolouring of a triangle-free subgraph of the triangular lattice
Discrete Mathematics - Algebraic and topological methods in graph theory
2-local 4/3-competitive algorithm for multicoloring hexagonal graphs
Journal of Algorithms
On the packing chromatic number of Cartesian products, hexagonal lattice, and trees
Discrete Applied Mathematics
SIGACT news online algorithms column 14
ACM SIGACT News
1-local 17/12-competitive algorithm for multicoloring hexagonal graphs
FCT'09 Proceedings of the 17th international conference on Fundamentals of computation theory
Deterministic online call control in cellular networks and triangle-free cellular networks
FAW'10 Proceedings of the 4th international conference on Frontiers in algorithmics
1-local 33/24-competitive algorithm for multicoloring hexagonal graphs
WAW'11 Proceedings of the 8th international conference on Algorithms and models for the web graph
A linear time algorithm for 7-[3]coloring triangle-free hexagonal graphs
Information Processing Letters
A 1-local 13/9-competitive algorithm for multicoloring hexagonal graphs
COCOON'07 Proceedings of the 13th annual international conference on Computing and Combinatorics
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An important optimization problem in the design of cellular networks is to assign sets of frequencies to transmitters to avoid unacceptable interference. A cellular network is generally modeled as a subgraph of the infinite triangular lattice. The distributed frequency assignment problem can be abstracted as a multicoloring problem on a weighted hexagonal graph, where the weight vector represents the number of calls to be assigned at vertices. In this paper we present a 2-local distributed algorithm for multicoloring triangle-free hexagonal graphs using only the local clique numbers ω1 (υ) and ω2(υ) at each vertex υ of the given hexagonal graph, which can be computed from local information available at the vertex. We prove that the algorithm uses no more than [5ω(G)/4] + 3 colors for any triangle-free hexagonal graph G, without explicitly computing the global clique number ω(G). Hence the competitive ratio of the algorithm is 5/4.