Age of computers: game-based teaching of computer fundamentals

  • Authors:
  • Lasse Natvig;Steinar Line

  • Affiliations:
  • Norwegian University of Science and Technology (NTNU), Trondheim, NORWAY;Norwegian University of Science and Technology (NTNU), Trondheim, NORWAY

  • Venue:
  • Proceedings of the 9th annual SIGCSE conference on Innovation and technology in computer science education
  • Year:
  • 2004

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Abstract

Age of Computers (AoC) is a new approach to the learning activities that supplements the auditorium lectures in a computer fundamentals course with 250 students. It is a computer game that presents the students a diverse set of problems from the course topics linked to computer history. It is implemented as set of dynamic web pages retrieved from a database. A prototype was used in 2003, and the feedback is positive and a strong motivation for continuing the project. The paper describes AoC, its use and implementation.