SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Dynamically reparameterized light fields
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Real-time 3D model acquisition
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
IEEE Computer Graphics and Applications
Relighting with 4D incident light fields
ACM SIGGRAPH 2003 Papers
Measuring bidirectional texture reflectance with a kaleidoscope
ACM SIGGRAPH 2003 Papers
A Theory of Multiplexed Illumination
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
Interactive deformation of light fields
Proceedings of the 2005 symposium on Interactive 3D graphics and games
ACM SIGGRAPH 2005 Papers
ACM SIGGRAPH 2005 Papers
ACM SIGGRAPH 2005 Papers
Enabling View-Dependent Stereoscopic Projection in Real Environments
ISMAR '05 Proceedings of the 4th IEEE/ACM International Symposium on Mixed and Augmented Reality
Multifocal Projection: A Multiprojector Technique for Increasing Focal Depth
IEEE Transactions on Visualization and Computer Graphics
Photographing long scenes with multi-viewpoint panoramas
ACM SIGGRAPH 2006 Papers
Projection defocus analysis for scene capture and image display
ACM SIGGRAPH 2006 Papers
Multiview radial catadioptric imaging for scene capture
ACM SIGGRAPH 2006 Papers
ACM SIGGRAPH 2006 Papers
A Framework for Holographic Scene Representation and Image Synthesis
IEEE Transactions on Visualization and Computer Graphics
Multiplexing for Optimal Lighting
IEEE Transactions on Pattern Analysis and Machine Intelligence
Active refocusing of images and videos
ACM SIGGRAPH 2007 papers
ACM SIGGRAPH 2007 courses
International Journal of Computer Vision
ACM SIGGRAPH ASIA 2008 courses
ACM SIGGRAPH 2009 Courses
Automated removal of partial occlusion blur
ACCV'07 Proceedings of the 8th Asian conference on Computer vision - Volume Part I
Axial-cones: modeling spherical catadioptric cameras for wide-angle light field rendering
ACM SIGGRAPH Asia 2010 papers
Hemispherical confocal imaging using turtleback reflector
ACCV'10 Proceedings of the 10th Asian conference on Computer vision - Volume Part I
Highlighted depth-of-field photography: Shining light on focus
ACM Transactions on Graphics (TOG)
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part I
Primal-dual coding to probe light transport
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Tailored displays to compensate for visual aberrations
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
A Combined Theory of Defocused Illumination and Global Light Transport
International Journal of Computer Vision
Computational plenoptic imaging
ACM SIGGRAPH 2012 Courses
Combining confocal imaging and descattering
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
Free form incident light fields
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
Symmetric photography: exploiting data-sparseness in reflectance fields
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
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Confocal microscopy is a family of imaging techniques that employ focused patterned illumination and synchronized imaging to create cross-sectional views of 3D biological specimens. In this paper, we adapt confocal imaging to large-scale scenes by replacing the optical apertures used in microscopy with arrays of real or virtual video projectors and cameras. Our prototype implementation uses a video projector, a camera, and an array of mirrors. Using this implementation, we explore confocal imaging of partially occluded environments, such as foliage, and weakly scattering environments, such as murky water. We demonstrate the ability to selectively image any plane in a partially occluded environment, and to see further through murky water than is otherwise possible. By thresholding the confocal images, we extract mattes that can be used to selectively illuminate any plane in the scene.