Invariant Descriptors for 3D Object Recognition and Pose
IEEE Transactions on Pattern Analysis and Machine Intelligence - Special issue on interpretation of 3-D scenes—part I
Space and Time Bounds on Indexing 3D Models from 2D Images
IEEE Transactions on Pattern Analysis and Machine Intelligence - Special issue on interpretation of 3-D scenes—part I
The non-existence of general-case view-invariants
Geometric invariance in computer vision
Three-dimensional computer vision: a geometric viewpoint
Three-dimensional computer vision: a geometric viewpoint
Model-based invariants for 3-D vision
International Journal of Computer Vision
The Space Requirements of Indexing Under Perspective Projections
IEEE Transactions on Pattern Analysis and Machine Intelligence
Dual Computation of Projective Shape and Camera Positions from Multiple Images
International Journal of Computer Vision
Minimal Decomposition of Model-Based Invariants
Journal of Mathematical Imaging and Vision
Indexing without Invariants in 3D Object Recognition
IEEE Transactions on Pattern Analysis and Machine Intelligence
Multiple view geometry in computer visiond
Multiple view geometry in computer visiond
View Variation of Point-Set and Line-Segment Features
IEEE Transactions on Pattern Analysis and Machine Intelligence
Limitations of Non Model-Based Recognition Schemes
ECCV '92 Proceedings of the Second European Conference on Computer Vision
Invariant-based recognition of complex curved 3D objects from image contours
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
Hi-index | 0.14 |
Indexing is a well-known paradigm for object recognition. In indexing, each 3D model is represented as the set of values assumed by a given vector of image parameters in correspondence to all the possible images of the 3D model. An open problem, posed by Jacobs [12], concerned the minimum dimensionality of such sets under perspective. This paper proves that, under calibrated or uncalibrated perspective, the minimum dimensionality of the set representing any 3D modeled point-set is two. Two-dimensional representations are found also for 3D curved objects.