Reconfigurable hardware implementation of a phase-correlation stereoalgorithm
Machine Vision and Applications
Using GPUs to improve multigrid solver performance on a cluster
International Journal of Computational Science and Engineering
Boosted algorithms for visual object detection on graphics processing units
ACCV'06 Proceedings of the 7th Asian conference on Computer Vision - Volume Part II
Hi-index | 0.00 |
Pattern recognition and computer vision tasks are computationally intensive, repetitive, and often exceed the capabilities of the CPU, leaving little time for higher level tasks. We present a novel computer architecture which uses multiple, commodity computer graphics devices to perform pattern recognition and computer vision tasks many times faster than the CPU. This is a parallel computing architecture that is quickly and easily constructed from readily available hardware. It is based on parallel processing done on multiple Graphics Processing Units (GPUs). An eigenspace image recognition approach is implemented on this parallel graphics architecture. This paper discusses methods of mapping computer vision algorithms to run efficiently on multiple graphics devices to maximally utilize the underlying graphics hardware. The additional memory and memory bandwidth provided by the graphics hardware provided for significant speedup of the eigenspace approach. We show that graphics devices parallelize well and provide significant speedup over a CPU implementation, providing an immediately constructible low cost architecture well suited for pattern recognition and computer vision.