An actor-based computer animation language

  • Authors:
  • Kenneth M. Kahn

  • Affiliations:
  • MIT Artificial Intelligence Laboratory, Cambridge, Massachusetts

  • Venue:
  • UODIGS '76 Proceedings of the ACM/SIGGRAPH Workshop on User-oriented Design of Interactive Graphics Systems
  • Year:
  • 1976

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Abstract

This paper describes a computer language based upon actor semantics designed especially for computer graphics and animation. The thesis that animation is best facilitated by considering each entity on the display screen as an independent process is discussed and demonstrated by examples. The system is built upon MacLisp and is compatible with Lisp-Logo. The language is designed to be used by both very sophisticated programmers and by school children.