Rules of encounter: designing conventions for automated negotiation among computers
Rules of encounter: designing conventions for automated negotiation among computers
The independent choice logic for modelling multiple agents under uncertainty
Artificial Intelligence - Special issue on economic principles of multi-agent systems
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In this paper we present a framework for logic programming agents to take part in games in such a way that stable models of the system, the ones agreed upon by all the members, correspond with the different equilibria of the game. The proposed transformations from games to ordered choice logic program produce a multi-agent system where each agent embodies the reasoning specific to a single player and where the system itself represents the structure of the game. This allows us to monitor the knowledge and beliefs of the agents, i.e. the flow of information between agents/players.