Spawn: A Distributed Computational Economy
IEEE Transactions on Software Engineering
Chord: A scalable peer-to-peer lookup service for internet applications
Proceedings of the 2001 conference on Applications, technologies, architectures, and protocols for computer communications
Comparing Hybrid Peer-to-Peer Systems
Proceedings of the 27th International Conference on Very Large Data Bases
Crossroads
Continuous-time analog circuits for statistical signal processing
Continuous-time analog circuits for statistical signal processing
Factor graphs and the sum-product algorithm
IEEE Transactions on Information Theory
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The assumptions behind Internet architectures do not scale to small devices — they have a baseline cost that is still too high for small, few-dollar, embedded objects. This barrier either leaves many devices network disenfranchised or encourages the creation of segmented networks. Internet 0 attempts to enable pervasive computing and networking on the embedded level by providing the Internet protocol as a communications substrate, and, through the use of an end-to-end modulation scheme, to speak to devices. I0 is a framework to bridge together heterogeneous devices via IP in a manner that is still compatible with designing globally large computer networks.