Using Integrated Metamodeling to Define OO Design Patterns with Object-Z and UML

  • Authors:
  • Soon-Kyeong Kim;David Carrington

  • Affiliations:
  • The University of Queensland, St Lucia, Australia;The University of Queensland, St Lucia, Australia

  • Venue:
  • APSEC '04 Proceedings of the 11th Asia-Pacific Software Engineering Conference
  • Year:
  • 2004

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Abstract

Three important goals in describing software design patterns are: generality, precision, and understandability. To address these goals, this paper presents an integrated approach to specifying patterns using Object-Z and UML. To achieve the generality goal, we adopt a role-based metamodeling approach to define patterns. With this approach, each pattern is defined as a pattern role model. To achieve precision, we formalize role concepts using Object-Z (a role metamodel) and use these concepts to define patterns (pattern role models). To achieve understandability, we represent the role metamodel and pattern role models visually using UML. Our pattern role models provide a precise basis for pattern-based model transformations or refactoring approaches.