Effectively teaching coding standards in programming
Proceedings of the 6th conference on Information technology education
A metric for software readability
ISSTA '08 Proceedings of the 2008 international symposium on Software testing and analysis
Optimizing header file include directives
Journal of Software Maintenance and Evolution: Research and Practice
CScout: A refactoring browser for C
Science of Computer Programming
Class-Modular, class-escape and points-to analysis for object-oriented languages
NFM'12 Proceedings of the 4th international conference on NASA Formal Methods
Speculative parallel asynchronous contact mechanics
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Hi-index | 0.00 |
Consistent, high-quality coding standards improve software quality, reduce time-to-market, promote teamwork, eliminate time wasted on inconsequential matters, and simplify maintenance. Now, two of the world's most respected C++ experts distill the rich collective experience of the global C++ community into a set of coding standards that every developer and development team can understand and use as a basis for their own coding standards.The authors cover virtually every facet of C++ programming: design and coding style, functions, operators, class design, inheritance, construction/destruction, copying, assignment, namespaces, modules, templates, genericity, exceptions, STL containers and algorithms, and more. Each standard is described concisely, with practical examples. From type definition to error handling, this book presents C++ best practices, including some that have only recently been identified and standardized-techniques you may not know even if you've used C++ for years. Along the way, you'll find answers to questions like What's worth standardizing-and what isn't? What are the best ways to code for scalability? What are the elements of a rational error handling policy? How (and why) do you avoid unnecessary initialization, cyclic, and definitional dependencies? When (and how) should you use static and dynamic polymorphism together? How do you practice "safe" overriding? When should you provide a no-fail swap? Why and how should you prevent exceptions from propagating across module boundaries? Why shouldn't you write namespace declarations or directives in a header file? Why should you use STL vector and string instead of arrays? How do you choose the right STL search or sort algorithm? What rules should you follow to ensure type-safe code?Whether you're working alone or with others, C++ Coding Standards will help you write cleaner code-and write it faster, with fewer hassles and less frustration.