I'm a stranger here myself: a consideration of women in computing
SIGUCCS '92 Proceedings of the 20th annual ACM SIGUCCS conference on User services
Gender differences in computer experience, skills, and attitudes among incoming college students
Collegiate Microcomputer
The incredible shrinking pipeline
Communications of the ACM
A study of barriers to women in undergraduate computer science.
SIGCSE '98 Proceedings of the twenty-ninth SIGCSE technical symposium on Computer science education
Contributing to success in an introductory computer science course: a study of twelve factors
Proceedings of the thirty-second SIGCSE technical symposium on Computer Science Education
Computing 2002: democracy, education, and the future
ACM SIGCSE Bulletin - Women and Computing
A CS1 course designed to address interests of women
Proceedings of the 35th SIGCSE technical symposium on Computer science education
Understanding gender and confidence in CS course culture
Proceedings of the 35th SIGCSE technical symposium on Computer science education
Journal of Computing Sciences in Colleges
Applying creativity in CS high school education: criteria, teaching example and evaluation
Koli Calling '07 Proceedings of the Seventh Baltic Sea Conference on Computing Education Research - Volume 88
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This study analyzes survey results of more than 850 students enrolled in college computer courses. The survey included questions about various components of a computer course including the percent of time spent on specific computer activities, preference of type of assignments, confidence, preference for individual versus group work, importance of an in-class lab session, use of open labs, accessibility to a non-lab computer, and any gender differences observed. The study revealed significant preferences among all students for type of work and type of assignment. Individual (vs. group) work was preferred, and an assignment which relates to another field (i.e. application to business, education, agriculture, science, etc.) was preferred over games and mathematical programs. Gender differences in the type of preferred assignment were found. Males preferred games more than females did. Significant gender differences in how students spend their time on the computer were also discovered.