Optimal Correspondence of String Subsequences
IEEE Transactions on Pattern Analysis and Machine Intelligence
Adaptive predictive text generation and the reactive keyboard
Interacting with Computers
An efficient text input method for pen-based computers
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The design and evaluation of a high-performance soft keyboard
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Relaxing the Triangle Inequality in Pattern Matching
International Journal of Computer Vision
Dasher—a data entry interface using continuous gestures and language models
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
Movement model, hits distribution and learning in virtual keyboarding
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 8th international conference on Intelligent user interfaces
Computation of Normalized Edit Distance and Applications
IEEE Transactions on Pattern Analysis and Machine Intelligence
Shorthand writing on stylus keyboard
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Language modeling for soft keyboards
Eighteenth national conference on Artificial intelligence
Pattern Classification (2nd Edition)
Pattern Classification (2nd Edition)
A commonsense approach to predictive text entry
CHI '04 Extended Abstracts on Human Factors in Computing Systems
A reduced QWERTY keyboard for mobile text entry
CHI '04 Extended Abstracts on Human Factors in Computing Systems
SHARK2: a large vocabulary shorthand writing system for pen-based computers
Proceedings of the 17th annual ACM symposium on User interface software and technology
Breaking the laws of action in the user interface
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Modeling human performance of pen stroke gestures
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Simple pen interaction performance of young and older adults using handheld computers
Interacting with Computers
Relative keyboard input system
Proceedings of the 13th international conference on Intelligent user interfaces
Parakeet: a continuous speech recognition system for mobile touch-screen devices
Proceedings of the 14th international conference on Intelligent user interfaces
The performance of touch screen soft buttons
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A practical examination of multimodal feedback and guidance signals for mobile touchscreen keyboards
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Eyes-free text entry with error correction on touchscreen mobile devices
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Motor efficiency of text entry in a combination of a soft keyboard and unistrokes
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
UniGuide: vers un guide dynamique pour Unistroke
Conference Internationale Francophone sur I'Interaction Homme-Machine
Typing on flat glass: examining ten-finger expert typing patterns on touch surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The 1line keyboard: a QWERTY layout in a single line
Proceedings of the 24th annual ACM symposium on User interface software and technology
KICSS'10 Proceedings of the 5th international conference on Knowledge, information, and creativity support systems
Personalized input: improving ten-finger touchscreen typing through automatic adaptation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Reducing visual demand for gestural text input on touchscreen devices
CHI '12 Extended Abstracts on Human Factors in Computing Systems
The word-gesture keyboard: reimagining keyboard interaction
Communications of the ACM
Touch behavior with different postures on soft smartphone keyboards
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
Proceedings of the 25th annual ACM symposium on User interface software and technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interpretation of strokes in radial menus: The case of the KeyScretch text entry method
Journal of Visual Languages and Computing
The feasibility of eyes-free touchscreen keyboard typing
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility
Text entry by gazing and smiling
Advances in Human-Computer Interaction
Evaluation of a new error prevention technique for mobile touchscreen text entry
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
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Fitts' law models the inherent speed-accuracy trade-off constraint in stylus typing. Users attempting to go beyond the Fitts' law speed ceiling will tend to land the stylus outside the targeted key, resulting in erroneous words and increasing users' frustration. We propose a geometric pattern matching technique to overcome this problem. Our solution can be used either as an enhanced spell checker or as a way to enable users to escape the Fitts' law constraint in stylus typing, potentially resulting in higher text entry speeds than what is currently theoretically modeled. We view the hit points on a stylus keyboard as a high resolution geometric pattern. This pattern can be matched against patterns formed by the letter key center positions of legitimate words in a lexicon. We present the development and evaluation of an "elastic" stylus keyboard capable of correcting words even if the user misses all the intended keys, as long as the user's tapping pattern is close enough to the intended word.