How to make a simple and robust 3D hand tracking device using a single camera
ICCOMP'07 Proceedings of the 11th WSEAS International Conference on Computers
Feature fusion for 3D hand gesture recognition by learning a shared hidden space
Pattern Recognition Letters
Hyper-Interactive video browsing by a remote controller and hand gestures
EUC'05 Proceedings of the 2005 international conference on Embedded and Ubiquitous Computing
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Gesture-based interface is one of the most promising modes of human-computer interaction for wearable computers. This paper proposes a robust hand tracking and gesture recognition method for wearable visual interfaces, which is an extension of ICONDENSATION algorithm. The method integrates shape and depth information for robust hand tracking. Gesture recognition is realized through the maximum posterior estimation of several pre-defined gestures. The experimental results show that the proposed method works well in dynamic and complex background. Several promising applications in wearable computers are also discussed.