Implementation of a TMO-structured real-time airplane-landing simulator on a distributed computing environment

  • Authors:
  • Min-Gu Lee;Sunggu Lee;K. H. (Kane) Kim

  • Affiliations:
  • EE Department, POSTECH, San 31, Hyoja Dong, Pohang 790-784, South Korea;EE Department, POSTECH, San 31, Hyoja Dong, Pohang 790-784, South Korea;Electrical and Computer Engineering Department, University of California, Irvine, CA 92697, U.S.A.

  • Venue:
  • Software—Practice & Experience - Research Articles
  • Year:
  • 2004

Quantified Score

Hi-index 0.00

Visualization

Abstract

In real-time simulation, the simulated system should display the same (or very close) timing behavior as the target system. The simulation accuracy is increased as the simulation time unit is decreased. Although there are several models for such systems, the TMO model is particularly appropriate due to its natural support for real-time distributed object-oriented programming. This paper discusses the results of the implementation of a real-time airplane-landing simulator on a distributed computing environment using the TMO model. Copyright © 2004 John Wiley & Sons, Ltd.