Using student-built algorithm animations as learning aids
SIGCSE '97 Proceedings of the twenty-eighth SIGCSE technical symposium on Computer science education
Three simulator tools for teaching computer architecture: Little Man computer, and RTLSim
Journal on Educational Resources in Computing (JERIC)
A testbed for pedagogical requirements in algorithm visualizations
Proceedings of the 7th annual conference on Innovation and technology in computer science education
A taxonomy of computer architecture visualizations
Proceedings of the 7th annual conference on Innovation and technology in computer science education
Computer science accessibility for students with visual disabilities
SIGCSE '02 Proceedings of the 33rd SIGCSE technical symposium on Computer science education
The design of auditory user interfaces for blind users
Proceedings of the second Nordic conference on Human-computer interaction
The effective use of quicksort visualizations in the classroom
Journal of Computing Sciences in Colleges
Plugging-in visualization: experiences integrating a visualization tool with Eclipse
Proceedings of the 2003 ACM symposium on Software visualization
Exploring the role of visualization and engagement in computer science education
Working group reports from ITiCSE on Innovation and technology in computer science education
Animations of computers as teaching aids
SIGSCE '84 Proceedings of the fifteenth SIGCSE technical symposium on Computer science education
Nonvisual tool for navigating hierarchical structures
Assets '04 Proceedings of the 6th international ACM SIGACCESS conference on Computers and accessibility
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Visualization and animation can be effective pedagogic tools to help students learn computer science concepts, such as computer organization and algorithms. This paper presents a framework that provides accessibility, in addition to visualization and animation, to assist both sighted and non-sighted students to learn computer organization concepts. In particular, the framework is designed under the philosophy of student-directed, active learning. Moreover, it is developed as an Eclipse IDE perspective.