Archetypal behavior in computer security
Journal of Systems and Software
Visualization Tools for Teaching Computer Security
ACM Transactions on Computing Education (TOCE)
Active learning with the CyberCIEGE video game
CSET'11 Proceedings of the 4th conference on Cyber security experimentation and test
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Once the province of pure entertainment, video games have recently been recognized as useful vehicles for teaching. CyberCIEGE is a video game used to teach information assurance (IA) concepts. In the CyberCIEGE virtual world, students spend virtual money to operate and defend their networks, and they can watch the consequences of their choices while under attack.