Toward anthropometrics simulation of face rejuvenation and skin cosmetic: Research Articles

  • Authors:
  • A. Bastanfard;O. Bastanfard;H. Takahashi;M. Nakajima

  • Affiliations:
  • -;-;-;-

  • Venue:
  • Computer Animation and Virtual Worlds - Special Issue: The Very Best Papers from CASA 2004
  • Year:
  • 2004

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Abstract

Facial rejuvenation is the process of reversing the aging effects on the human face digitally. This paper generalizes a new approach for facial rejuvenation in adults image. Applications of facial rejuvenation are widespread. They include face recognition, education, entertainment, telecommunications, Psychology, criminal objects, Cosmetic arts and it can be used as an aid for medical cosmetics surgery and the reconstruction of the face. This paper proposes a novel facial rejuvenation modeling algorithm with two techniques. These techniques discuss the facial deformation based on the face anthropometrics theory and remove wrinkles based on what we called wrinkles inpainting. For example if we have been given a few different faces, we need to be able to compare the difference between the facial characteristics of the youth and the aged, then from there onwards, define a set of outlines which are going to be the basis of the simulation of Face Rejuvenation. The first is the geometric deformation details like skin texture, which differs between the aged and the youth. The second is anthropometrics data change. It was developed in the face anthropometrics measurement theory. Then together with warping technique we map the characteristics to any other particular persons' face in order to generate more expressive and convincing facial rejuvenation. The original contribution and advantage of this paper are that, the proposed methods are simple to implement, reliable, in which they required only one source image without needing to collect a lot of images and their computation are fast for interactive environment. Copyright © 2004 John Wiley & Sons, Ltd.