Interactive input devices

  • Authors:
  • Jeffrey J. McConnell

  • Affiliations:
  • -

  • Venue:
  • Encyclopedia of Computer Science
  • Year:
  • 2003

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Abstract

Input devices connected to a computer system allow the user to enter data or interact with running programs, and are used for activities ranging from editing computer programs to playing videogames (q.v.). Input devices can be separated into five classes: keyboards, locators, picks, valuators, and buttons. The classification is determined by the distinct functions performed. In many cases, these divisions are blurred because a device of one class can simulate the functions of another. This simulation allows a workstation (q.v.) to have full functionality without having to use a large number of different input devices.