Designing information technology in the postmodern age: from method to metaphor
Designing information technology in the postmodern age: from method to metaphor
Visual explanations: images and quantities, evidence and narrative
Visual explanations: images and quantities, evidence and narrative
The Pearly Gates of Cyberspace: A History of Space from Dante to the Internet
The Pearly Gates of Cyberspace: A History of Space from Dante to the Internet
Virtualities: Television, Media Art, and Cyberculture
Virtualities: Television, Media Art, and Cyberculture
Virtual Realism
Hi-index | 0.00 |
The difficulty in stepping out of the prevailing perspectival paradigm by students of design was investigated in a pedagogical exercise. It explores their ability to generate new spatial conventions. In both supporting the notion of the transference of manual perspective as a convention to digital media and offering alternatives to its seemingly reduced expression of experience beyond that of the illusion of depth alone, the exercise described in this paper goes some way towards explaining interaction with 3D media in general.