Statistical based vectorization for standard vector graphics
ICCS'06 Proceedings of the 6th international conference on Computational Science - Volume Part II
Ardeco: automatic region detection and conversion
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
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The SVG (Scalable Vector Graphics) standard allowsrepresenting complex graphical scenes by a collection of graphic vectorial-based primitives, offering several advantages with respect to classical raster images such as: scalability, resolution independence, etc. In this paper we present a full comparison between some advanced raster to SVG algorithms: SWaterG, SVGenie, SVGWave and some commercial tools. SWaterG works by a watershed decomposition coupled with some ad-hoc heuristics, SVGenie and SVGWave use a polygonalization based respectively on Data Dependent and Wavelet triangulation. The results obtained by SWaterG, SVGenie and SVGWave are satisfactory both in terms of perceptual measured quality and compression ratio.