Cellular IP: a new approach to Internet host mobility
ACM SIGCOMM Computer Communication Review
Design of wireless mesh networks for aggregating traffic of fast moving users
Proceedings of the 4th ACM international workshop on Mobility management and wireless access
Q3M --- QoS Architecture for Multi-user Mobile Multimedia Sessions in 4G systems
MMNS '07 Proceedings of the 10th IFIP/IEEE International Conference on Management of Multimedia and Mobile Networks and Services: Real-Time Mobile Multimedia Services
Forecasting broadband Internet adoption on trains in Belgium
Telematics and Informatics
Energy-efficient video streaming from high-speed trains
Proceedings of the 21st international workshop on Network and operating systems support for digital audio and video
A tunnel-based qos management framework for delivering broadband internet on trains
ICOIN'06 Proceedings of the 2006 international conference on Information Networking: advances in Data Communications and Wireless Networks
Energy-Efficient Mobile Data Uploading from High-Speed Trains
Mobile Networks and Applications
Management of aggregation networks for broadband internet access in fast moving trains
MATA'05 Proceedings of the Second international conference on Mobility Aware Technologies and Applications
Optimizing routing schemes for fast moving users in MST-Based networks
EURO-NGI'05 Proceedings of the Second international conference on Wireless Systems and Network Architectures in Next Generation Internet
Hi-index | 0.00 |
When today's commuters in the train or in a car want to access the Internet, they see themselves restricted to simple web surfing or e-mail. Interactive multimedia services, like online gaming or video conferencing are still unavailable to them, even with promising new technologies like UMTS or WiMAX. The impact of high bit rate multimedia traffic on the access network and aggregation network is an important topic, that has not been addressed in enough detail before. We designed a network architecture for offering these multimedia services to fast moving users. We refer to the overall network architecture as the FAMOUS network architecture, which consists of two parts: (i) an access network part which has to deal with large number of users, asking for a high bandwidth, while experiencing a high handoff frequency and (ii) an aggregation network part which has to deal with dynamic tunnels of very high bandwidth, while experiencing a low handoff frequency. In this paper, we detail the FAMOUS architecture, together with optimized handoff strategies, an optical switching architecture, a design methodology for dimensioning aggregations networks and automatic tunnel pre-configuration and activation. Moreover, performance results of these mentioned aspects will be presented.