An interactive lecture approach to teaching computer science
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It is difficult to present new, complex ideas in ways that are informative and interesting in situations where a vast amount of information has to be delivered and understood quickly. Given short attention spans, boredom thresholds and limited capacity to assimilate new information, it is essential to use an effective conveyor of the message, which presents the content in a clear and unambiguous manner whilst helping the receiver to remain alert and focused and integrate the information with existing knowledge. This paper introduces a collaboration between computer scientists and artists to develop an effective, animation based information communication tool, in the form of an application scenario, to be used for communicating to students (and wider audiences) dry technical aspects of Pervasive Computing.