Bridging physical and virtual worlds with electronic tags
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Next century challenges: Nexus—an open global infrastructure for spatial-aware applications
MobiCom '99 Proceedings of the 5th annual ACM/IEEE international conference on Mobile computing and networking
Peer-to-Peer: Harnessing the Power of Disruptive Technologies
Peer-to-Peer: Harnessing the Power of Disruptive Technologies
People, places, things: web presence for the real world
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UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
Motivating cooperation on peer to peer networks
UM'03 Proceedings of the 9th international conference on User modeling
Life is sharable: mechanisms to support and sustain blogging life experience
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Establishing a mobile blog system in a distance education environment
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W2GIS'06 Proceedings of the 6th international conference on Web and Wireless Geographical Information Systems
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Recent development and proliferation of mobile devices, wireless communication, and sensor technologies have prompted a new vision of social interactions in the world in which we inhabit. For example, the number of mobile phones that are capable of capturing users' spontaneous life experiences not only in pictures but also in audio and video clips is on the increase. In addition, captured experiences can be sent and shared with others over wireless networks such as WiFi, GSM, GPRS, EDGE, or recently commenced third-generation (3G) protocols. Other technology trends such as weblog and peer-to-peer communication provide a ubiquitous platform and a model of motivating users to share life experiences with other people. The hypothesis is that everyone can be an owner of a weblog which records their experience about place, people, and things that interest them. Initial form of peer-to-peer communication, centralized directory service, can help authors of weblogs attain widespread of popularity and increase the level of participation in this type of interaction. The convergence of these technologies provides new design opportunities for computer-mediated communications. The aim of this paper is to share our experiences in designing and implementing a novel physical prototype which incorporates peer-to-peer communication, weblog, RFID, wireless networking, and mobile phone technologies to enhance social quality of shared life experience.