Quality-adaptive media streaming by priority drop
NOSSDAV '03 Proceedings of the 13th international workshop on Network and operating systems support for digital audio and video
Theoretical Maximum Throughput of IEEE 802.11 and its Applications
NCA '03 Proceedings of the Second IEEE International Symposium on Network Computing and Applications
A wireless traffic probe for radio resource management and QoS provisioning in IEEE 802.11 WLANs
MSWiM '04 Proceedings of the 7th ACM international symposium on Modeling, analysis and simulation of wireless and mobile systems
Performance Measurements of the Saturation Throughput in IEEE 802.11 Access Points
WIOPT '05 Proceedings of the Third International Symposium on Modeling and Optimization in Mobile, Ad Hoc, and Wireless Networks
A Novel Framework for Radio Resource Management in IEEE 802.11 Wireless LANs
WIOPT '05 Proceedings of the Third International Symposium on Modeling and Optimization in Mobile, Ad Hoc, and Wireless Networks
Video coding for streaming media delivery on the Internet
IEEE Transactions on Circuits and Systems for Video Technology
Performance evaluation of video streaming in multihop wireless mesh networks
Proceedings of the 18th International Workshop on Network and Operating Systems Support for Digital Audio and Video
The combined effect of signal strength and traffic type on WLAN performance
WCNC'09 Proceedings of the 2009 IEEE conference on Wireless Communications & Networking Conference
Performance evaluation of video streaming over multi-hop wireless local area networks
IEEE Transactions on Wireless Communications
ECBRP: An Efficient Cluster-Based Routing Protocol for Real-Time Multimedia Streaming in MANETs
Wireless Personal Communications: An International Journal
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There is an increasing demand for multimedia streaming applications over WLAN networks. MPEG-4 and H.264 are compression standards targeted at high-quality streamed multimedia services over wireless best-effort IP networks. However, the dynamic nature of wireless networks in terms of fluctuating bandwidth and time-varying delays makes it difficult to provide good quality streaming under such constraints. Multimedia streaming applications are a demanding and challenging service to deliver over wireless networks. There is a trade-off between the capacity of the wireless network and the quality of the multimedia streaming application. In this paper we investigate the effect the background traffic load has on unicast streaming video sessions. We show that above a certain load value, the video streaming session is slowly starved of bandwidth. The load value at which this occurs depends on the characteristics of the background traffic load in terms of packet rates and the number of sources contributing to the load.