Modelling pedestrian behaviour using the BDI architecture

  • Authors:
  • Nicole Ronald;Leon Sterling

  • Affiliations:
  • Department of Computer Science and Software Engineering The University of Melbourne Victoria 3010, Australia;Department of Computer Science and Software Engineering The University of Melbourne Victoria 3010, Australia

  • Venue:
  • IAT '05 Proceedings of the IEEE/WIC/ACM International Conference on Intelligent Agent Technology
  • Year:
  • 2005

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Abstract

The modelling of pedestrian behaviour in a real-world environment is a complex problem, mainly due to the unpredictable nature of human decision making. Agent-oriented simulation moves away from the traditional all-knowing and "controlling" simulations and towards reality, where pedestrians exhibit different behaviours depending on their knowledge of the environment and other personal characteristics. We explore whether the belief-desire-intention (BDI) architecture is appropriate for this domain using the design methodology Prometheus and programming language JACK Intelligent Agents. Although the BDI architecture is useful for high-level decision making, further work is required in representing and updating the environment.