Smalltalk-80: the language and its implementation
Smalltalk-80: the language and its implementation
OOPSLA '87 Conference proceedings on Object-oriented programming systems, languages and applications
LISP 1.5 Programmer's Manual
Towards an actor-based concurrent machine model
Proceedings of the 4th workshop on the Implementation, Compilation, Optimization of Object-Oriented Languages and Programming Systems
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Io is small prototype-based programming language. The ideas in Io are mostly inspired by Smalltalk[1] (all values are objects), Self[2] (prototype-based), NewtonScript[3] (differential inheritance), Act1[4] (actors and futures for concurrency), LISP[5] (code is a runtime inspectable / modifiable tree) and Lua[6] (small, embeddable).Io offers a more flexible language with more scalable concurrency in a smaller, simpler package than traditional languages and is well suited for use as both scripting and embedding within larger projects. Io is implemented in C and it's actor based concurrency model is built on coroutines and asynchronous i/o. It supports exceptions, incremental garbage collection and weak links. Io has bindings for many multiplatform libraries including Sockets, OpenGL, FreeType, PortAudio and others as well as some modules for transparent distributed objects and a user interface toolkit written in Io. This presentation will include an overview of the language and demos of some multi-platform desktop applications written with it.