GPU-assisted decoding of video samples represented in the YCoCg-R color space

  • Authors:
  • Wesley De Neve;Dieter Van Rijsselbergen;Charles Hollemeersch;Jan De Cock;Stijn Notebaert;Rik Van de Walle

  • Affiliations:
  • Ghent University - IBBT, Ghent, Belgium;Ghent University - IBBT, Ghent, Belgium;Splash Damage Ltd., Bromley Kent, United Kingdom;Ghent University - IBBT, Ghent, Belgium;Ghent University - IBBT, Ghent, Belgium;Ghent University - IBBT, Ghent, Belgium

  • Venue:
  • Proceedings of the 13th annual ACM international conference on Multimedia
  • Year:
  • 2005

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Abstract

Although pixel shaders were designed for the creation of programmable rendering effects, they can also be used as generic processing units for vector data. In this paper, attention is paid to an implementation of the YCoCg-R to RGB color space transform, as defined in the H.264/AVC Fidelity Range Extensions, by making use of pixel shaders. Our results show that a significant speedup can be achieved by relying on the processing power of the GPU, relative to the CPU. To be more specific, high definition video (1080p), represented in the YCoCg-R color space, could be decoded to RGB at 30 Hz on a PC with an AMD Athlon XP 2800+ CPU, an AGP bus and an NVIDIA GeForce 6800 graphics card, an effort that could not be realized in real-time by the CPU.