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ICCC '02 Proceedings of the 15th international conference on Computer communication
Preferred link based delay-constrained least-cost routing in wide area networks
Computer Communications
Applicability of group communication for increased scalability in MMOGs
NetGames '06 Proceedings of 5th ACM SIGCOMM workshop on Network and system support for games
A case for mutual notification: a survey of P2P protocols for massively multiplayer online games
Proceedings of the 7th ACM SIGCOMM Workshop on Network and System Support for Games
NSS'12 Proceedings of the 6th international conference on Network and System Security
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