Component software: beyond object-oriented programming
Component software: beyond object-oriented programming
A Web-based nomadic computing system
Computer Networks: The International Journal of Computer and Telecommunications Networking - pervasive computing
Project Aura: Toward Distraction-Free Pervasive Computing
IEEE Pervasive Computing
Reconfigurable Context-Sensitive Middleware for Pervasive Computing
IEEE Pervasive Computing
JXTA: A Network Programming Environment
IEEE Internet Computing
BASE " A Micro-Broker-Based Middleware for Pervasive Computing
PERCOM '03 Proceedings of the First IEEE International Conference on Pervasive Computing and Communications
Middleware Awareness in Mobile Computing
ICDCSW '03 Proceedings of the 23rd International Conference on Distributed Computing Systems
Centaurus: A Framework for Intelligent Services in a Mobile Environment
ICDCSW '01 Proceedings of the 21st International Conference on Distributed Computing Systems
One.world: Experiences with a Pervasive Computing Architecture
IEEE Pervasive Computing
A context-aware middleware for applications in mobile Ad Hoc environments
MPAC '04 Proceedings of the 2nd workshop on Middleware for pervasive and ad-hoc computing
Toward an OSGi-Based Infrastructure for Context-Aware Applications
IEEE Pervasive Computing
A Flexible Middleware for Service Provision Over Heterogeneous Pervasive Networks
WOWMOM '06 Proceedings of the 2006 International Symposium on on World of Wireless, Mobile and Multimedia Networks
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The vision of pervasive or ubiquitous computing, conceived by Mark Weiser, foresees a world where computing is embedded in every day objects. Such objects interact with each other to perform actions on behalf of the user. As one of the mains of pervasive computing is to disappear from human perception, applications embedded in electronic devices must be proactive. This indicates that they should guess the needs of the users in order to provide them with anytime, anywhere relevant information. This characteristic must be achieved by acquiring information not only about the user, but also about the environment where he/she is immersed. This kind of information can be obtained by interacting with nearby hosts, trough a variety of networking protocols. Applications can take advantage of this characteristic by performing host discovery through heterogeneous networks, possibly at the same time. However, due to memory and storage constraints, it is not reasonable to embed all of such protocols in a mobile device. Therefore, we propose a flexible mechanism for performing host discovery in pervasive environments, allowing the insertion and removal of these networking protocols whenever needed.