Improving human computer interaction in a classroom environment using computer vision
Proceedings of the 5th international conference on Intelligent user interfaces
The Interactive Workspaces Project: Experiences with Ubiquitous Computing Rooms
IEEE Pervasive Computing
Architecture Considerations for Interoperable Multi-modal Assistant Systems
DSV-IS '02 Proceedings of the 9th International Workshop on Interactive Systems. Design, Specification, and Verification
Noncryptographic Selection Protocols
FOCS '99 Proceedings of the 40th Annual Symposium on Foundations of Computer Science
Proceedings of the 2005 joint conference on Smart objects and ambient intelligence: innovative context-aware services: usages and technologies
An architecture and applications for speech-based accessibility systems
IBM Systems Journal
Ambient Intelligence: A Multimedia Perspective
IEEE MultiMedia
HEI!: the human environment interaction
Proceedings of the 2007 conference on Human interface: Part I
A Context-Aware Multi-Agent System as a Middleware for Ambient Intelligence
Mobile Networks and Applications
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A middleware for real ad-hoc cooperation of distributed device ensembles must support self-organization of its components. Self-organization means that the independence of the ensembles' components is ensured, that the ensemble is dynamically extensible by new components and that real distributed implementation is possible. Furthermore the data-flow of messages within the ensemble may not be statically determined. This article presents the distributed implementation of the SodaPop model for distributed device ensembles of physical heterogeneous devices as well as the distributed handling of conflict resolution strategies that guarantee the data-flow even if there are competing components. The proposed approach relies on the principle of device representatives. Here physical devices host their components and disburden them from communication and service composition strategies.