Of anthropoids and instructional designers

  • Authors:
  • James Meek

  • Affiliations:
  • University of Wollongong

  • Venue:
  • OZCHI '05 Proceedings of the 17th Australia conference on Computer-Human Interaction: Citizens Online: Considerations for Today and the Future
  • Year:
  • 2005

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Abstract

This study has its origins in an environment producing interactive educational multimedia materials for adults. It begins at an intersection where a particular device of interface is being developed under the influence of an educational designer. It intends travelling from there, with the aid of a generally qualitative compass, toward a goal of creating a coherent descriptive framework. Built primarily on selected cases and perspectives from designers who have employed the device in these, the study is initiated with an intention of creating three products: A rationale for use of static visual humanoid devices; A scheme to describe the placement of such visuals in the interface and their pedagogical or other roles, and; A map of design decision processes and the attributes among which designers choose in arriving at a particular visual manifestation, providing an indication of factors affecting choices made.