Particle Systems—a Technique for Modeling a Class of Fuzzy Objects
ACM Transactions on Graphics (TOG)
User Experience of Hurricane Visualization in an Immersive 3D Environment
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing
Visualizing Katrina - merging computer simulations with observations
PARA'06 Proceedings of the 8th international conference on Applied parallel computing: state of the art in scientific computing
Hi-index | 0.00 |
A prototype 3D visualization and animation system for storm-surge flooding includes three major components: a 3D synthetic visualization environment representing terrain, buildings, roads, vegetation, and the sea; a module for animating surge flooding and waves; and a high-resolution storm-surge model to serve as an engine to drive the animation of flooding . The storm-surge model used in this study is an improvement of National Oceanic and Atmospheric Administration's Slosh model, which enables us to refine the spatial resolution of surge modeling from the kilometer to the hundred-meter scale.