MOBILE: user-centered interface building
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
A Model-Based Interface Development Environment
IEEE Software
Towards a Very Large Model-Based Approach for User Interface Development
UIDIS '99 Proceedings of the 1999 User Interfaces to Data Intensive Systems
Graceful degradation of user interfaces as a design method for multiplatform systems
Proceedings of the 9th international conference on Intelligent user interfaces
Making model-based UI design practical: usable and open methods and tools
Proceedings of the 9th international conference on Intelligent user interfaces
GUI migration across heterogeneous Java profiles
CHINZ '02 Proceedings of the SIGCHI-NZ Symposium on Computer-Human Interaction
Splitting rules for graceful degradation of user interfaces
Proceedings of the working conference on Advanced visual interfaces
Employing patterns and layers for early-stage design and prototyping of cross-device user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Design and trial evaluation of the user interface for MusicReader
Proceedings of the 12th international conference on Entertainment and media in the ubiquitous era
Designing multi-user multi-device systems: an architecture for multi-browsing applications
Proceedings of the 7th International Conference on Mobile and Ubiquitous Multimedia
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This paper presents our novel framework, which creates user interfaces (UIs) for a variety of devices by annotating and reusing an existing one originally designed for large devices. It distinguishes itself from previous work by the unique combination of reusing existing UIs, intuitive graphical support and adaptation-based approach. It is extensible by supporting UI developers to build and integrate their customized transformation strategies into our framework.