Passive inference of path correlation
NOSSDAV '04 Proceedings of the 14th international workshop on Network and operating systems support for digital audio and video
MobileTI: a portable tele-immersive system
MM '09 Proceedings of the 17th ACM international conference on Multimedia
Enabling multi-party 3D tele-immersive environments with ViewCast
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Enabling multiparty 3D tele-immersive environments with ViewCast
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Research on mass terrain data storage and scheduling based on grid GIS
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
A genetic algorithm-based routing service for simulation grid
ICNC'05 Proceedings of the First international conference on Advances in Natural Computation - Volume Part III
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The Metaverse project aims to develop technology for low-cost, high-resolution networked immersive display environments that can be used for distributed collaboration, exploration of 3D data models, scientific visualization, and other Grid-related applications. Such applications often deal with massive data sets and need a high-capacity, low-latency transport service to effectively connect distant locations across the wide-area (best-effort) Internet. This work presents the initial design of such an end-to-end transport service for Metaverse applications, along with results of a simulation study evaluating its effectiveness. The transport service features an application programming interface providing enhanced control over the way resources are allocated to data objects, and uses multiple overlay-based end-to-end paths to increase bandwidth delivered to the application.