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Seven Deadly Sins of Introductory Programming Language Design
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Complex game development by freshman computer science majors
ACM SIGCSE Bulletin
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ACM SIGCSE Bulletin
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SEA '07 Proceedings of the 11th IASTED International Conference on Software Engineering and Applications
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Instruction in the theory and practice of the System Design Life Cycle is a significant component of introductory software engineering courses. In this study, project development pressures and management realities, which imitate those found in an industrial setting, were used to enhance student team projects. This paper examines the results of those constraints and presents an assessment of student experiences.