Debugging parallel programs using sound
PADD '91 Proceedings of the 1991 ACM/ONR workshop on Parallel and distributed debugging
Listening to the turbulence: an example of scientific audiolization
Multimedia interface design
Can we use music in computer-human communication?
HCI '95 Proceedings of the HCI'95 conference on People and computers X
Presenting information in sound
CHI '82 Proceedings of the 1982 Conference on Human Factors in Computing Systems
Design Patterns for Interactive Musical Systems
IEEE MultiMedia
An investigation of using music to provide navigation cues
ICAD'98 Proceedings of the 1998 international conference on Auditory Display
Towards some organising principles for musical program auralisations
ICAD'98 Proceedings of the 1998 international conference on Auditory Display
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Music is a rich communication medium, and there are some similarities between the job of a music composer and that of an HCI designer (although their objectives may be different). Whilst sound has been used in interfaces, its use has mainly been at a primitive level, often involving real-world sound. Since music offers a highly structured set of mechanisms for communicating, it is surprising that there have been so few attempts at exploring its possibilities. Our current activity involves investigations into the use of music in algorithmic audiolisation and program debugging.