High precision touchscreens: design strategies and comparisons with a mouse
International Journal of Man-Machine Studies
A new era for high precision touchscreens
Advances in human-computer interaction (vol. 3)
A three-state model of graphical input
INTERACT '90 Proceedings of the IFIP TC13 Third Interational Conference on Human-Computer Interaction
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction with mobile systems
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This study deals with the relations between target-pointing strategies and target sizes. An evaluation experiment was performed in which the experimental system changed each of five kinds of targets (1, 3, 5, 7 and 9 dots in diameter respectively, 0.36 mm per dot) and eight directions of penmovement, while using each of six kinds of strategies of approaching the target on a pen-based computer. Two results were obtained: (1) The "Land-on2" strategy was found to be the best strategy for selecting a minute target among the six strategies, in terms of error rates, selection time and subjective evaluation. (2) This study also clarified a boundary value of target which controlled difficulty of strategy. When a target is less than 5 dots (1.80 mm), it is necessary to pay attention to the determination of the strategy in the software design.