Culturing objects to achieve efficient implementations and entity interactions in object-oriented programming

  • Authors:
  • David A. Sykes

  • Affiliations:
  • Clemson University, Clemson, South Carolina

  • Venue:
  • ACM-SE 33 Proceedings of the 33rd annual on Southeast regional conference
  • Year:
  • 1995

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Abstract

We describe a mechanism for improving the performance of object-oriented programs that make use of "large" objects by creating those objects with efficient implementations for the operations they must support. We call this process objectculture. Objectculture is based on a set of extensions to the standard object-oriented programming model. The extended model is upwardly compatible with the model on which most commonly used object-oriented programming languages are based, including C++ and Smalltalk-80. We briefly characterize the way we are culturing objects within the C++ object-oriented programming model.