Principles of an icons-based language
SIGMOD '86 Proceedings of the 1986 ACM SIGMOD international conference on Management of data
Icons at the interface: their usefulness
Interacting with Computers
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Using icons to find documents: simplicity is critical
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
A rule of thumb of icons' visual distinctiveness
CUU '00 Proceedings on the 2000 conference on Universal Usability
The ICON Book: Visual Symbols for Computer Systems and Documentation
The ICON Book: Visual Symbols for Computer Systems and Documentation
A semiotic-based framework to user interface design
Proceedings of the second Nordic conference on Human-computer interaction
Measuring agreement in medical informatics reliability studies
Journal of Biomedical Informatics
Iconic Techniques for Feature Visualization
VIS '95 Proceedings of the 6th conference on Visualization '95
ICONER: A TOOL FOR EVALUATING ICONS
ACM SIGCHI Bulletin
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Icons have become an inseparable part of Graphical User Interfaces. There is well-developed literature describing novel applications of icons and methods for evaluating existing icons. However, there has been comparatively little research into the processes necessary to design effective new icons. This paper will introduce a novel design methodology for developing graphical interface components, including icons, called Presentation Discovery. The method is grounded in Semiotics and Personal Construct Theory, and adapts Knowledge Acquisition approaches to the graphical domain. A pilot study applying Presentation Discovery in a biomedical domain is presented.