A study of technologies for Client/Server applications

  • Authors:
  • Wei Pan Feinstein

  • Affiliations:
  • University of Alabama

  • Venue:
  • ACM-SE 38 Proceedings of the 38th annual on Southeast regional conference
  • Year:
  • 2000

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Abstract

The growing size and complexity of software systems has exposed many shortcomings of traditional software engineering models. This has increased interest in Client/Server development. The driving force of Client/Server computing is the fundamental belief that personal computers connected to small servers provide the best price-performance. One of the most important decisions a developer needs to make is to choose the optimum development technologies and tools. This has become more feasible with the advent of the powerful specialized Client/Server development technologies and tools. The purpose of this paper is to identify the various Client/Server technologies that are available, and to explain how the technologies are used, and compare and contrast these various technologies in the Client/Server model. In order to give a better overview of these technologies and tools, this paper will utilize a simulated e-commerce online book-order model. The technologies will be used to implement this model.