T-Engine: Japan's Ubiquitous Computing Architecture Is Ready for Prime Time
IEEE Pervasive Computing
Evaluating interface designs for user-system interaction media in buildings
Advanced Engineering Informatics
Personal companion: personalized user interface for u-service discovery, selection and interaction
UAHCI'07 Proceedings of the 4th international conference on Universal access in human-computer interaction: ambient interaction
UbiCheck: an approach to support requirements definition in the ubicomp domain
Proceedings of the 2010 ACM Symposium on Applied Computing
The Internet of Things: A survey
Computer Networks: The International Journal of Computer and Telecommunications Networking
IEEE Wireless Communications
Internet of Things: Applications and Challenges in Technology and Standardization
Wireless Personal Communications: An International Journal
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Ubiquitous Computing poses new challenges for the software engineering community. The T-Engine platform consisting of standard real-time kernel, T-Kernel, running on the standard hardware with networking facility creates broad application opportunities based on the collaboration of cutting edge microelectronics, software and embedded system technologies. However, to realize the true potential of such a system in a ubiquitous computing environment, we need to overcome software engineering issues among many hurdles we encounter. We describe such issues and the future challenges inherent in the ubiquitous computing based on our experience of using Ubiquitous Communicator terminal that is based on T-Engine.