Chord: A scalable peer-to-peer lookup service for internet applications
Proceedings of the 2001 conference on Applications, technologies, architectures, and protocols for computer communications
A scalable content-addressable network
Proceedings of the 2001 conference on Applications, technologies, architectures, and protocols for computer communications
Search and replication in unstructured peer-to-peer networks
ICS '02 Proceedings of the 16th international conference on Supercomputing
A local search mechanism for peer-to-peer networks
Proceedings of the eleventh international conference on Information and knowledge management
Criticality-based Analysis and Design of Unstructured Peer-to-Peer Networks as "Complex Systems"
CCGRID '03 Proceedings of the 3st International Symposium on Cluster Computing and the Grid
Routing Indices For Peer-to-Peer Systems
ICDCS '02 Proceedings of the 22 nd International Conference on Distributed Computing Systems (ICDCS'02)
Peer-to-peer information retrieval using self-organizing semantic overlay networks
Proceedings of the 2003 conference on Applications, technologies, architectures, and protocols for computer communications
Making gnutella-like P2P systems scalable
Proceedings of the 2003 conference on Applications, technologies, architectures, and protocols for computer communications
Adaptive Probabilistic Search for Peer-to-Peer Networks
P2P '03 Proceedings of the 3rd International Conference on Peer-to-Peer Computing
Distributed Caching and Adaptive Search in Multilayer P2P Networks
ICDCS '04 Proceedings of the 24th International Conference on Distributed Computing Systems (ICDCS'04)
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Peer-to-Peer (P2P) file sharing is the hottest, fastest growing application on the Internet. When designing Gnutella-like applications, the most important consideration is the scalability problem, because P2P systems typically support millions of users online concurrently. Gnutella suffers from poor scaling due to its flooding-based search, resulting in excessive amounts of repeated query messages. Therefore, a good search protocol plays an important role in a system's scalability. However, congestion, due to large query loads from users, definitely impacts on the performance of search protocols, and this consideration has received little attention from the research community. In this paper, we propose a congestion-aware search protocol for unstructured P2P networks. Our protocol consists of three parts--Congestion-Aware Forwarding, Random Early Stop and Emergency Signaling. The aim of our protocol is to integrate congestion control and object discovery functionality so that the search protocol can achieve good performance under congested networks and flash crowds. We perform extensive simulations to study our proposed protocol. The results show that our protocol can significantly reduce the hit delay while maintaining the high hit rate and also the congestion problems such as query loss and the peer overloading problem can be effectively alleviated.