Rejection-inversion to generate variates from monotone discrete distributions
ACM Transactions on Modeling and Computer Simulation (TOMACS)
Multirate resource sharing for unicast and multicast connections
Broadband communications
The content and access dynamics of a busy Web site: findings and implications
Proceedings of the conference on Applications, Technologies, Architectures, and Protocols for Computer Communication
On the efficiency of multicast
IEEE/ACM Transactions on Networking (TON)
Multiservice Loss Models for Broadband Telecommunication Networks
Multiservice Loss Models for Broadband Telecommunication Networks
Multicasting vs. unicasting in mobile communication systems
WOWMOM '02 Proceedings of the 5th ACM international workshop on Wireless mobile multimedia
Blocking of dynamic multicast connections in a single link
BC '98 Proceedings of the IFIP TC6/WG6.2 Fourth International Conference on Broadband Communications: The future of telecommunications
Efficient Simulation of Blocking Probabilities for Multi-layer Multicast Streams
NETWORKING '02 Proceedings of the Second International IFIP-TC6 Networking Conference on Networking Technologies, Services, and Protocols; Performance of Computer and Communication Networks; and Mobile and Wireless Communications
The Multicast Bandwidth Advantage in Serving a Web Site
NGC '01 Proceedings of the Third International COST264 Workshop on Networked Group Communication
An exact end-to-end blocking probability algorithm for multicast networks
Performance Evaluation
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We develop methods for quantifying the gain of using multicast or a combination of broadcast and unicast for transmitting popular content in telecommunication networks. The gain is evaluated in a single link, such as the radio interface of a cellular network. Two approaches to define such a gain are presented: one based on the average link occupancy, and another based on the blocking probability. The developed methods enable determining how popular the most popular contents should be in order to justify the use of multicast or a combination of broadcast and unicast from a performance point of view.