Design and validation of computer protocols
Design and validation of computer protocols
An object-oriented framework for collaborative engineering design
Proceedings of the MIT-JSME workshop on Computer-aided cooperative product development
Communications of the ACM
KQML as an agent communication language
CIKM '94 Proceedings of the third international conference on Information and knowledge management
Prudent Engineering Practice for Cryptographic Protocols
IEEE Transactions on Software Engineering
A Model for Secure Protocols and Their Compositions
IEEE Transactions on Software Engineering
A Secure Group Membership Protocol
IEEE Transactions on Software Engineering
Accountability in Electronic Commerce Protocols
IEEE Transactions on Software Engineering
Towards agent systems engineering
Data & Knowledge Engineering - Special issue: distributed expertise
Extension of the unified modeling language for mobile agents
Unified modeling language
The C++ Programming Language
Computer Networks
CSDL: A Language for Cooperative Systems Design
IEEE Transactions on Software Engineering
Modeling Concurrent Systems: Actors, Nets, and the Problem of Abstraction and Composition
Proceedings of the 17th International Conference on Application and Theory of Petri Nets
Architecture-Centric Object-Oriented Design Method for Multi-Agent Systems
ICMAS '00 Proceedings of the Fourth International Conference on MultiAgent Systems (ICMAS-2000)
A communication model for structural design objects. I: Channels and medium
Advances in Engineering Software
Protocol architecture for multimedia applications over ATM networks
IEEE Journal on Selected Areas in Communications
MCMP: a transport/session level distributed protocol for desktop conference setup
IEEE Journal on Selected Areas in Communications
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In the companion paper, communication channels and medium have been proposed. These communication channels and medium are used here to define object communication protocols based on certain object and agent communication performatives. Specifically, this paper presents a conceptual underpinning for identifying, classifying and defining object communication protocols. Three communication protocols have been identified, namely: (1) the Prescriptive protocol; (2) the Conversational protocol; and (3) the Meditative protocol. Features of each protocol are presented using UML notations. The Meditative protocol, which is based on a Mediator Agent, is adopted due to its versatility and viability. implementation details of the Mediator Agent are presented. Key communication performatives are defined to execute the steps of the mediative protocol. The performatives and protocols, together with the channels and medium, define the communication model for structural design objects. Examples that show how the defined protocols help in enhancing the design of modular objects and in facilitating the communication of data and information among design objects of the integrated structural engineering system are shown.