GRASP - evolution for constraint satisfaction problems

  • Authors:
  • Manuel Cebrián;Iván Dotú

  • Affiliations:
  • Universidad Autónoma de Madrid, Madrid, Spain;Universidad Autónoma de Madrid, Madrid, Spain

  • Venue:
  • Proceedings of the 8th annual conference on Genetic and evolutionary computation
  • Year:
  • 2006

Quantified Score

Hi-index 0.00

Visualization

Abstract

There are several evolutionary approaches for solving random binary Constraint Satisfaction Problems (CSPs). In most of these strategies we find a complex use of information regarding the problem at hand. Here we present a hybrid Evolutionary Algorithm that outperforms previous approaches in terms of effectiveness and compares well in terms ofefficiency. Our algorithm is conceptual and simple, featuring a GRASP-like (GRASP stands for Greedy Randomized Adaptive Search Procedure) mechanism for genotype-to-phenotype mapping, and without considering any specific knowledge of the problem. Therefore, we provide a simple algorithm that harnesses generality while boosting performance.